![Research and Development]()
This screenshot will take some explaining.
I have been working on a new mod. When am I not. This one is called Research & Daiquiris, because of course the name needs a drinks theme. It adds research unlocks to the game, not in the SupCom2 style which mostly consists of upgrades, but in a way visually similar to Age of Empires 2, but only consisting of research unlocks for units, not upgrades.
So far only UEF has a line of research centres, Tech 1, 2 & 3. They are named after Neil deGrasse Tyson, Carl Sagan, and Stephen Hawking, in that order. While active, all UEF units, and eventually other factions, added by the units sub-mods Caffe Corretto and Bubble Tea, and a few more niche units from BrewLAN require researching to unlock.
I say niche units. The Tech 1 power generator is also research locked, and replaced with a wind turbine. So far two turbines exist; visible in the screenshot, and in the background the Tyson Campus Tech 1 Research Centre is researching the Tech-1 Anti-Armour Point Defence.
If your're wondering why the world is a cream colour, that is my development blank map for unit icon screenshots.
If you are wondering why there haven't been any updates in the past few weeks, it is because I have been in talks with, and have subsequently joined the LOUD team. BrewLAN will continue to be developed and supported for all platforms, and an official FAF release is still planned.
I am planning an August 8th release of 0.8. Because releasing 0.8 on 8/8/18 has fabulous marketing potential, and because I might have it done in 4 months. I will have something done in 8 months.
If you want to download the latest development version, you can find it here: https://github.com/The-Balthazar/BrewLAN
If you have suggestions for the names or naming conventions of the Cybran and Aeon research centres, or any other comment, feel free to post them below.