![Centurion retexture and new experimental mod]()
I finally did a retexture of the Centurion. I also created ANOTHER sub mod, this time it's experimental sub-mod which I may or may not take further depending on feedback, the effect of which you can see in the image; it changes the texture of units based on the map type. The left one is actually the default texture; UEF just look that colour anyway on that level. It's not a 'dynamic' mod, in that all the textures have to be actually made, but it is semi-automatable. Currently it only affects the Centurion on those map types, and the Mongoose on Red Rock, and it won't work for some custom maps if they don't have the terrain type set. But it is a working concept.
As always, if you would like to support my work, you can do so over at: https://www.patreon.com/thebalthassar
I should hopefully have the delayed second video up tomorrow, which I may also make public to make up for the delay.