Abyss Crawler: Cybran Experimental Transport (WIP)
Large amphibious transport. Max capacity: 54 tech 3; 108 tech 2 or; 216 tech 1.
View ArticleAbyss Crawler: Cybran Experimental Transport
Large amphibious transport, fast for it's size; nearly twice as fast as an unmodified Brick! Equipped with radar and sonar stealth, 4 turret things, and 2 torpedo thingies. If it sounds like I'm being...
View ArticleAbyss Crawler carrying over 200 tech 1 bots
Just to demonstrate that I didn't cheap out on the lower tech level transport hooks. This thing can have a ghetto gunship with over 4000 DPS.
View ArticleEVERYONE IS HERE!
Most BrewLAN and BrewLAN sub-mod units Not shown: Everything that can only be in the water, and the Observation Satellite.
View ArticleUnnamed Cybran Experimental
Based on a comment, I decided to create a new Cybran Experimental for Research and Daiquiris. It is literally the base of the Abyss Crawler, without the transport arms, with battleship weapons. It does...
View ArticleCybran Experimental Mobile Artillery
Updated image now that I have finished the re-texture after adding the Disruptor artillery. Retributor is seeming like a strong option to me for name; it fits well with Disruptor. But this isn't over...
View ArticleNew model for the Aeon tech 1 Gunship
I actually started making the model for this around 2012, then abandoned it for 6 years. Finally finished it.
View ArticleCybran Wind Turbines
These are based on the Arm wind turbines from Total Annihilation. A time-lapse has been recorded for the making of these spiny bois. It will be in my Patreon with the others soon....
View ArticleBlade Raven
Cybran tech 2 recon plane/stealth field generator. This looked different yesterday. It looked real bad. That version of it will never see the light of day. This one is pretty. A time-lapse of it will...
View ArticleReaper: Cybran Tech 2 Tactical Bomber
TWO new units with wholly original models in one day? Yes! And both Cybran tech 2 aircraft at that. This one actually has a weapon, being a bomber, unlike the last one; the unarmed intel-counterintel...
View ArticleReaper: New texture
Mod DB seems to be struggling processing with new images, so here's an alternative link in the meantime: https://cdn.discordapp.com/attachments/448152072786018314/474482791808237568/20180802084452_1.jpg
View ArticleHeimdallr: Aeon Omni Sensor Array
This is from Research & Daiquiris; it is part of that mods rework of tech 3 intelligence buildings. It makes the regular tech 3 radar cheaper, both to build and to run, by quite a margin and...
View ArticleQain: Cybran Omni Sensor Array
Here we have basically the exact same scene as yesterday, but for Cybran. There in all likelihood won't be a time-lapse for this, as I had a heat-related power outage while recording, so the majority...
View ArticleBubble Tea
The units that come with the sub-mod Bubble Tea. From left to right: The Seraphim lattice shield, the Aeon projection shield, and the UEF bubble shield.
View ArticleCaffe Corretto
The units included with Caffe Corretto. Admittedly not as many as I would have liked, but my priorities were in other places. Back row: Damage boost node, the laser from the UEF battle-cruiser,...
View ArticleResearch & Daiquiris
The majority of the units from the Research & Daiquiris mod. The rows from left to right: Retributor: Experimental mobile artillery. Tech 1 wind turbines & Tech 2 bombers. Tech 3 research...
View ArticleAlmost all BrewLAN experimental units
Not shown: The Seraphim Experimental Naval Factory. For obvious reasons. Each row, starting from the back: Arthrolab: Cybran Land Factory Independence Engine: Aeon Air Factory Chappa'ai: Seraphim...
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