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Seraphim tech 1 wind turbines

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Abyss Crawler: Cybran Experimental Transport (WIP)

Large amphibious transport. Max capacity: 54 tech 3; 108 tech 2 or; 216 tech 1.

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Abyss Crawler: Cybran Experimental Transport

Large amphibious transport, fast for it's size; nearly twice as fast as an unmodified Brick! Equipped with radar and sonar stealth, 4 turret things, and 2 torpedo thingies. If it sounds like I'm being...

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Abyss Crawler carrying over 200 tech 1 bots

Just to demonstrate that I didn't cheap out on the lower tech level transport hooks. This thing can have a ghetto gunship with over 4000 DPS.

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EVERYONE IS HERE!

Most BrewLAN and BrewLAN sub-mod units Not shown: Everything that can only be in the water, and the Observation Satellite.

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Unnamed Cybran Experimental

Based on a comment, I decided to create a new Cybran Experimental for Research and Daiquiris. It is literally the base of the Abyss Crawler, without the transport arms, with battleship weapons. It does...

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Cybran Experimental Mobile Artillery

Updated image now that I have finished the re-texture after adding the Disruptor artillery. Retributor is seeming like a strong option to me for name; it fits well with Disruptor. But this isn't over...

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New model for the Aeon tech 1 Gunship

I actually started making the model for this around 2012, then abandoned it for 6 years. Finally finished it.

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Cybran Wind Turbines

These are based on the Arm wind turbines from Total Annihilation. A time-lapse has been recorded for the making of these spiny bois. It will be in my Patreon with the others soon....

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All factions wind turbines

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Blade Raven

Cybran tech 2 recon plane/stealth field generator. This looked different yesterday. It looked real bad. That version of it will never see the light of day. This one is pretty. A time-lapse of it will...

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Reaper: Cybran Tech 2 Tactical Bomber

TWO new units with wholly original models in one day? Yes! And both Cybran tech 2 aircraft at that. This one actually has a weapon, being a bomber, unlike the last one; the unarmed intel-counterintel...

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Reaper: New texture

Mod DB seems to be struggling processing with new images, so here's an alternative link in the meantime: https://cdn.discordapp.com/attachments/448152072786018314/474482791808237568/20180802084452_1.jpg

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Heimdallr: Aeon Omni Sensor Array

This is from Research & Daiquiris; it is part of that mods rework of tech 3 intelligence buildings. It makes the regular tech 3 radar cheaper, both to build and to run, by quite a margin and...

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Qain: Cybran Omni Sensor Array

Here we have basically the exact same scene as yesterday, but for Cybran. There in all likelihood won't be a time-lapse for this, as I had a heat-related power outage while recording, so the majority...

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Boom

My feels right now.

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Bubble Tea

The units that come with the sub-mod Bubble Tea. From left to right: The Seraphim lattice shield, the Aeon projection shield, and the UEF bubble shield.

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Caffe Corretto

The units included with Caffe Corretto. Admittedly not as many as I would have liked, but my priorities were in other places. Back row: Damage boost node, the laser from the UEF battle-cruiser,...

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Research & Daiquiris

The majority of the units from the Research & Daiquiris mod. The rows from left to right: Retributor: Experimental mobile artillery. Tech 1 wind turbines & Tech 2 bombers. Tech 3 research...

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Almost all BrewLAN experimental units

Not shown: The Seraphim Experimental Naval Factory. For obvious reasons. Each row, starting from the back: Arthrolab: Cybran Land Factory Independence Engine: Aeon Air Factory Chappa'ai: Seraphim...

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